Climb the pair of stacked crates, located to the right of the entrance, to reach the second level of this area. Then, jump across to the awning opposite and go through the nearby passageway. Jafar is the main antagonist of the Disney animated film Aladdin and its first sequel The Return of Jafar. He later appears as the main villain of Once Upon a Time in Wonderland. He is evil, the worst sort of traitor, betraying the Sultan while pretending to be a faithful adviser.
Destiny 2. How do I get to the keyhole in Agrabah? Why is Aladdin thrown in jail? How to defeat Jafar in Kingdom Hearts final mix? Where do you get chest in Agrabah Kingdom Hearts?
What can you do with fire in Kingdom Hearts? Now, things get a little complicated. Climb up the crates to where Jafar was standing. See the keyhole? Use that to unlock one of the town gates. Then, turn right and jump across the open window shutters to get to the high point on the other side of the Alley.
A little more climbing leads to the passageway Sora just opened, and thence to the awnings above Main Street. Now, you want to get to the blue-green awning kitty-corner from where you are. Step down to the pink one, hop over to the yellow one, and then jump across to the goal.
Climb the pole, and there you are at Aladdin's place. At Aladdin's house, the Magic Carpet sits in a corner next to a chest of drawers. Talk to the Carpet -- he flies away -- and then head back to Main Street via any number of exits.
Next stop, the Desert reachable from the Main Street or the connected Plaza area , where it's time for a magic carpet ride. Out in the desert, Aladdin's beset by the Heartless. There's an awful lot of them, and their defensive abilities can be a pain, but Sora shouldn't have a hard time taking them out. Subsequently, we meet Aladdin and the Genie -- take a moment to appreciate the animation work and Dan Castellaneta's fine performance. Then it's back to Agrabah. Climb the pair of stacked crates, located to the right of the entrance, to reach the second level of this area.
Then, jump across to the awning opposite and go through the nearby passageway. As before, jump across the window shutters to get to the Alley and Aladdin's House. After the cutscene, go back down the pole to the Alley and follow the awnings around the corner. From the red one at the end, hop over to the passageway and into the Bazaar. On the corner platform in the Bazaar, jump across the two open shutters to the platform with two crates. Jump up those crates to the high platform and hop from there to the opposite wall, where there's a chest sitting at the right end.
On the left, there's another keyhole, which unlocks the door to the Palace Gates. Specifically, it's the gate above the yellow awning in Main Street. Here, Jafar has captured Jasmine, and even the Genie's best efforts fail. Now, time for another fight. This is a bit of a tricky boss, since he can regenerate himself by gathering new segments from around the area. Attack the segments to break him up, and then hit the head and tail to finish him off, while avoiding his dangerous antennae.
However, when he curls up into a tight ball, only the head is vulnerable, so whack away at that point until he uncurls. Follow Aladdin's advice and head back out to the Desert via the Plaza -- first, though, hit a save point and swap Aladdin into the party if you haven't already done so. Here lies the entrance to the Cave of Wonders, which isn't even as friendly as it looks.
Here you'll find Aladdin and Abu struggling in the quicksand. Fight off the Heartless to receive Aladdin as a Party Member and a few cutscenes. Now it's time to save the Princess and no she's not in another castle. You'll also notice that the path to the Main Street has been blocked. Defeat the heartless and start climbing to find a previously blocked path opened. Enter the alley and a fter a cutscene heartless will appear to fight through.
Beat the heartless then jump up top and Release the keyhole to open a gate. Now jump across the shutters to reach the other side and continue on. Head back into Aladdin's House for a short conversation. The Pot Centipede can be a little annoying because he has little attacks that won't do all that much damage but nonetheless can add up over time. He is essentially a Heartless that's a Head and tail, and he fills the gap between with pot spider heartless.
You can destroy the pot spider parts of him to make him much more vulnerable but to beat him you have to kill the head or the tail. Sonic Blade can be pretty helpful as he moves quickly around a large space and has multiple targets you can damage. Watch out fo his antenna beams which are similar to Stealth Sneaks eye beams. Cast Aero for some bonus defense and just hack away at him until he's dead. This is a pretty annoying one.
The Tiger Head Guardian is your target, but you can only hurt him by hitting his eyes. This is made harder by the fact that he summons swarms of heartless to aid him, and he flails his head around making it hard to balance. The strategy is essentially to get up on his head and wail on his eyes. Hopefully you can rely on Donald and Goofy to handle the heartless and you can just focus on the Guardian. The Guardian fires beams out of his eyes by now you're familiar with this tactic.
Like with most of them you can rack up some serious Tech Points for parrying them. The trickiest part of this fight is going to be balance.
He will flail around and make it hard to stay on. Also standing on his nose and cheeks is the only way to combo him which adds to the the difficulty. The only other option is waiting for him to dig his nose into the sand so you can do Aerial Combos.
When you enter you will naturally be greeted by lots of heartless so be ready to fight a lot. As you can imagine the Cave of Wonders is filled to the brim with treasure so if you want, take some time to go searching and looking around. When you first enter the Cave there isn't actually anything to be done for progression up top so if you're done searching for treasure drop down to the Dark Chamber located by falling in any of the pits in the Cave.
Again there are several treasures to be found so search around for a bit if you want, and when you're ready continue on. Continue on to the Hidden Room, inside which you'll find a badly stacked pillar and a wall with inscriptions. From the platform you can target the pillar and jump and slash it with the Keyblade.
This will trigger a cutscene.
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