The tiles used on the game will fit in each cell on the board. There are tiles that are used in the game and 98 of them will contain letters and point values. There are 2 blank tiles that can be used as wild tiles to take the place of any letter. When a blank is played, it will remain in the game as the letter it substituted for. Different letters in the game will have various point values and this will depend on how rare the letter is and how difficult it may be to lay that letter.
Blank tiles will have no point values. When looking at the board, players will see that some squares offer multipliers. Should a tile be placed on these squares, the value of the tile will be multiplied by 2x or 3x.
Some squares will also multiply the total value of the word and not just the single point value of one tile. Double Letter Scores - The light blue cells in the board are isolated and when these are used, they will double the value of the tile placed on that square. Triple Letter Score - The dark blue cell in the board will be worth triple the amount, so any tile placed here will earn more points.
Double Word Score - When a cell is light red in colour, it is a double word cell and these run diagonally on the board, towards the four corners. When a word is placed on these squares, the entire value of the word will be doubled. Triple Word Score - The dark red square is where the high points can be earned as this will triple the word score.
Placing any word on these squares will boos points drastically. These are found on all four sides of the board and are equidistant from the corners. One Single Use - When using the extra point squares on the board, they can only be used one time. If a player places a word here, it cannot be used as a multiplier by placing another word on the same square. Without looking at any of the tiles in the bag, players will take one tile. A blank tile will win the start of the game.
The tiles are them replaced to the bag and used in the remainder of the game. Every player will start their turn by drawing seven tiles from the Scrabble bag. There are three options during any turn. The player can place a word, they can exchange tiles for new tiles or they can choose to pass. In most cases, players will try to place a word as the other two options will result in no score.
These tiles are placed into the bag once more. Starting the game, each player begins their turn by drawing seven tiles apiece from the bag. The player can do one of three things on a turn. The player can place a word, exchange tiles or pass. Most of the time, the player will take the option of playing a word. Exchanging tiles allows a player to replace anywhere between one and all of the tiles on the player's rack.
If this option is taken, the player cannot do anything else that hand. Therefore, a tile exchange cannot be performed on a turn when the player places a word on the board.
A player may pass at any time. If all player's pass twice in a row, then the game ends. The First Word Score A player begins the game by placing a word on the star square at the center of the board. This star acts as a double word score. The star cell does not act as a double word score for subsequent players playing off the center square. Play continues in a clockwise direction around the Scrabble board.
Replacing Scrabble Tiles When a player places tiles on the Scrabble board, that player draws new tiles from the tile bag, adding until that player's number of tiles equals seven. The player must not look at the tiles when choosing new ones. Tile selection is usually done by holding the bag above the eye line, then reaching into the bag to add tiles one by one.
The Fifty Point Bonus When a player is able to place all seven tiles from the tile rack on the board at the same time, that player receives a 50 point bonus. In end game scenarios, when the players hold less than the standard seven tiles, a player does not get the 50 point bonus for using all the tiles on the rack. The End of a Scrabble Game When all of the tiles have been taken from the bag and one player has used all of the tiles on their rack, then the game ends.
Tallying Scrabble Scores Once the game has ended, each player counts the points on the tiles left remaining in their rack. Each player has that number deducted from their final score. Apply market research to generate audience insights. Measure content performance. Develop and improve products. List of Partners vendors. Featured Video. Related Topics. Board Games. Read More. Your Privacy Rights. To change or withdraw your consent choices for TheSpruceCrafts.
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